Posts Tagged ‘first’

Hello world!

Tuesday, May 4th, 2010

First!

… yeah, a mature start huh? anyway, I don’t have time to go into anything too deep today, but lately I’ve been working on tiling textures, baking lighting, writing shaders, fixing math related bugs, making cool mecha doors, planning puzzles, making the game 100+fps instead of 10fps and also eating plenty of my Mum’s homemade sausage rolls (which are totally awesome by the way). I’ll go into these and lots of other issues on this blog in the future, today though, here’s some screens of latest developments:

And hey, I might even make a whole sentence that links to a playable thingy. (it may pay to have played the first preview as this has no tutorial)

anyhoo, thats all for now, ciao 🙂