Spent today learning how to get some radiosity type lighting working in blender and how to bake it for my levels’ lightmaps.
Plus, I also Started making and baking some new tiling textures, starting with the floor
If anyone wants I can go into more detail on what baking textures is and why I do it, but there are plenty of other places online saying that stuff and I dont think I have much original to add to the subject ^_^;